![wii u pro controller pc toshiba bluetooth stack wii u pro controller pc toshiba bluetooth stack](https://ae01.alicdn.com/kf/HTB1iCseQVXXXXc0XFXXq6xXFXXX5/For-Nintendo-For-Wii-U-Pro-Controller-USB-Classic-Dual-Analog-Bluetooth-Wireless-Remote-Controle-For.jpg)
- #WII U PRO CONTROLLER PC TOSHIBA BLUETOOTH STACK SOFTWARE#
- #WII U PRO CONTROLLER PC TOSHIBA BLUETOOTH STACK WINDOWS 7#
I think it deserves mention, so that people are aware of it. Haha, oh, I know that, sorry, but I merely requested confirmation because, if there was any (and there apparently is), I find that it ought to be written here (and in other appropriate places, obviously) that it is broken especially seeing as that the option ('wiimote speaker data') is enabled by default in Dolphin, something which I find rather odd considering that it is broken. Hah, HDTV lag depends on the panel used, as with all things display-related, and there are rather high-end panels with response times comparable to regular VGA displays out there. Oh, I am as stated well aware of the differences between the Toshiba and Windows stacks on windows, however, not having examined it further, I was not very aware of the technicalities of the Linux stack (I generally try to avoid BT as much as possible, and even now have a marginal, isolated relationship with it (external dongles attached only to the computer on which I intend to use wiimotes, and only for the duration of my gaming)) and as such wouldn't have been surprised to hear that it functioned without error on the *nixs. Anyone up for it? incassum (talk) 00:03, 3 February 2014 (CET)
#WII U PRO CONTROLLER PC TOSHIBA BLUETOOTH STACK SOFTWARE#
Since it has happened with every game I've tried, and to a certain extent with some wiimote testing software I've used (and several different wiimotes), I think it might be related to my choice of stack as opposed to dolphin in itself, however, I would like someone to confirm this. Is there any way to get the latest version to work with the toshiba bluetooth stack Cause Ive also connected my Wii U pro controller to that BT stack and thats the only stack that works for that controller I dont want to force you to do anything but I think me, and many others would be sooo happy if you could try fixing the issues with the toshiba BT stack. I do admittedly not know if this is unique to the toshiba stack, but it's the only one I've used (for it's technical/functional superiority over the windows built-in stack), and ever since at the very least revision 4.0-717 (I had not tried real wiimotes prior to that revision, however, it seems that the problem is with the actual toshiba stack as opposed to Dolphin) it only gives of weird white-noises (between which can sometimes be heard the actual sound that is supposed to be heard), and in addition it also makes the rumble lag behind significantly in some games (e.g.
#WII U PRO CONTROLLER PC TOSHIBA BLUETOOTH STACK WINDOWS 7#
I've found that the wiimote speaker, using a normal, nintendo original wiimote, does not function properly when using the toshiba stack under windows 7 圆4.